Research Overview 2012 |
Peer-to-Peer Gaming Research at DVS - 2012 |
BubbleStorm: Powerful Peer-to-Peer Search |
Simulation & Deployment of Large-scale Distributed Systems |
TUDμNet: a Metropolitan-Scale Federation of Sensor Network Testbeds |
Sensor Network Macroprogramming with Workflows and Events |
Contextualization in Event-based Systems |
Eventlets: Containers for Generic Event-driven Tasks |
TUDμNet: a Metropolitan-Scale Federation of Sensor Network Testbeds |
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Content Dissemination in Distributed Systems Wesley Terpstra |
Profiling and Service Delivery in Internet-enabled Cars Mariano Cilia, Peer Hasselmeyer |
An Infrastructure for Meta-Auctions Christof Bornhövd, Mariano Cilia, Christoph Liebig |
Infrastructure for Massively Multiplayer Games Patric Kabus |
Performance Engineering of Distributed E-Business Systems - Bridging the Gap between Theory and Practice Samuel Kounev |
A (Re)active Functionality Service for open distributed environments Mariano Cilia |
The Rebeca Notification Service Ludger Fiege, Gero Mühl |
ReFFlow - Reusable Flexible WS-flows Dimka Karastoyanova |
The Rebeca Notification Service Ludger Fiege, Gero Mühl |
The Overlay Modelling Language for integrative, declarative Overlay Design Stefan Behnel |
Evaluation and Selection of Web Information Sources Yan Zhu |