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20.09.2009

Dr.-Ing. Patric Kabus
Patric Kabus Email

Research Interests

Infrastructures for Massively Multiplayer Online Games, focus on consistency and countermeasures against cheating in distributed virtual environments.
Please have a look at the research project's web page. I am also a member of the TU Darmstadt Gaming Interest Group.

Publications

Area-Based Gossip Multicast
Christian Seeger, Bettina Kemme, Patric Kabus, Alejandro Buchmann
ACM SIGCOMM workshop on Network and system support for games 2008
pSense - Maintaining a dynamic localized peer-to-peer structure for position based multicast in games
Arne Schmieg, Michael Stieler, Sebastian Jeckel, Patric Kabus, Bettina Kemme, Alejandro Buchmann
IEEE International Conference on Peer-to-Peer Computing 2008
[Conference][BibTeX]
@inproceedings{Kabusetal:2007:gameon, title = {pSense - Maintaining a dynamic localized peer-to-peer structure for position based multicast in games}, author = {Schmieg, Arne and Stieler, Michael and Jeckel, Sebastian and Kabus, Patric Kemme, Bettina and Buchmann, Alejandro}, booktitle = {IEEE International Conference on Peer-to-Peer Computing 2008}, year = 2008, }
A Framework for Network-Agnostic Multiplayer Games
Patric Kabus, Alejandro Buchmann
EUROSIS GAME-ON International Conference on Intelligent Games and Simulation 2007
[Conference][PDF][BibTeX]
@inproceedings{Kabusetal:2007:gameon, title = {A Framework for Network-Agnostic Multiplayer Games}, author = {Kabus, Patric and Buchmann, Alejandro}, booktitle = {EUROSIS GAME-ON International Conference on Intelligent Games and Simulation 2007}, year = 2007, }
Design of a Cheat-Resistant P2P Online Gaming System
Patric Kabus, Alejandro Buchmann
International Conference on Digital Interactive Media in Entertainment and Arts 2007
[Conference][PDF][BibTeX]
@inproceedings{Kabusetal:2007:dimea, title = {Design of a Cheat-Resistant P2P Online Gaming System}, author = {Kabus, Patric and Buchmann, Alejandro}, booktitle = {International Conference on Digital Interactive Media in Entertainment and Arts 2007}, year = 2007, }
Addressing Cheating in Distributed Massively Multiplayer Online Games
Patric Kabus, Wesley Terpstra, Mariano Cilia, Alejandro Buchmann
ACM SIGCOMM workshop on Network and system support for games 2005
[Conference][PDF][BibTeX]
@inproceedings{Kabusetal:2005:netgames, title = {Addressing Cheating in Distributed Massively Multiplayer Online Games}, author = {Kabus, Patric and Terpstra, Wesley and Cilia, Mariano and Buchmann, Alejandro}, booktitle = {ACM SIGCOMM workshop on Network and system support for games}, year = 2005, }
Implementation of Semantic Data Integration for the Internet (in german)
Patric Kabus
Diploma Thesis, Technische Universität Darmstadt, October 2003

Supervised Thesis

Implementation and Evaluation of a Manipulation-resistent P2P Architecture for Multiplayer Online Games (in german)
Florian Dautermann, Diploma-Thesis, June 2007 [PDF]

Development of a flexible object model for a gaming framework (in german)
Stephan Mehlhase and Jens Pfau, Bachelor-Thesis, August 2006 [PDF]

Massive Multiplayer Games - A Peer to Peer Framework (in german)
Markus Sinner, Diploma-Thesis, September 2005 [PDF]

Teaching

2008 Summer Term Introduction to Data and Knowledge Engineering
2007/08 Winter Term Lab: Communication Protocols for Peer-to-Peer Networks
2007 Summer Term Introduction to Data and Knowledge Engineering
2006/07 Winter Term Lab: Component-based Software Development
2006 Summer Term Introduction to Data and Knowledge Engineering

Open Source Seminar
2005/06 Winter Term Database Lab
2005 Summer Term Introduction to Data and Knowledge Engineering
2004/05 Winter Term Database Lab
2004 Summer Term Introduction to Database Systems