Max Lehn

I am a PhD student working in the area of peer-to-peer computing and massively multiplayer online gaming. My research focuses are real-time peer-to-peer mechanisms and the performance evaluation of peer-to-peer systems.

Current Projects & Research Interests

Massively multiplayer online gaming DFG Research Group QuaP2P
Member
The BubbleStorm rendezvous search system The CUSP transport protocol

Functions & Memberships

Association for Computing Machinery
Member
IEEE
Member

Teaching

Summer 2011 Middleware-Lab (Peer-to-Peer Infrastructures)
Summer 2011 Seminar: Selected Topics in P2P Research
Summer 2010 Middleware-Lab (Peer-to-Peer Infrastructures)
Winter 2009/10 Database Systems II

Publications

Towards a Comparative Performance Evaluation of Overlays for Networked Virtual Environments
Christian Groß, Max Lehn, Christoph Münker, Alejandro Buchmann, Ralf Steinmetz
Proceedings of the 11th IEEE International Conference on Peer-to-Peer Computing, IEEE, September 2011
[PDF] [BibTeX]
 
An Online Gaming Testbed for Peer-to-Peer Architectures
Max Lehn, Christof Leng, Robert Rehner, Tonio Triebel, Alejandro Buchmann
Proceedings of ACM SIGCOMM'11, Toronto, Canada, ACM, August 2011
Demo
[Conference] [PDF] [PS] [Slides] [BibTeX]
 
Designing a Testbed for Large-scale Distributed Systems
Christof Leng, Max Lehn, Robert Rehner, Alejandro Buchmann
Proceedings of ACM SIGCOMM'11, Toronto, Canada, ACM, August 2011
Poster
[Conference] [PDF] [Slides] [BibTeX]
 
Towards a Common Interface for Overlay Network Simulators
Christian Groß, Max Lehn, Dominik Stingl, Aleksandra Kovacevic, Alejandro Buchmann, Ralf Steinmetz
16th International Conference on Parallel and Distributed Systems (ICPADS 2010), December 2010
[Conference] [PDF] [BibTeX]
 
Designing Benchmarks for P2P Systems
Max Lehn, Tonio Triebel, Christian Gross, Dominik Stingl, Karsten Saller, Wolfgang Effelsberg, Alexandra Kovacevic, Ralf Steinmetz
In Kai Sachs, Ilia Petrov, Pablo Guerrero: From Active Data Management to Event-Based Systems and More, Lecture Notes in Computer Science 6462, ISBN 978-3-642-17225-0, Springer, November 2010
[PDF] [BibTeX]
 
Performance Evaluation of Peer-to-Peer Gaming Overlays
Max Lehn, Tonio Triebel, Christof Leng, Alejandro Buchmann, Wolfgang Effelsberg
IEEE International Conference on Peer-to-Peer Computing, August 2010
Demo
[Conference] [PDF] [BibTeX]
 
Channel-based Unidirectional Stream Protocol (CUSP)
Wesley W. Terpstra, Christof Leng, Max Lehn, Alejandro P. Buchmann
Proceedings of the IEEE INFOCOM Mini Conference, March 2010
[Conference] [PDF] [BibTeX]
 
Implementation of a Peer-to-Peer Multiplayer Game with Realtime Requirements (MSc. Thesis)
Max Lehn. Technische Universität Darmstadt, October 2009
[PDF] [BibTeX]
 
Max Lehn

Contact

S2 02 | D111
+49 6151 16-6705
+49 6151 16-6229

Technische Universität Darmstadt
Department of Computer Science
Databases and Distributed Systems
Hochschulstraße 10
64289 Darmstadt
Germany

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