I am a PhD student working in the area of peer-to-peer computing and massively multiplayer online gaming. My research focuses are real-time peer-to-peer mechanisms and the performance evaluation of peer-to-peer systems.
Current Projects & Research Interests
DFG Research Group QuaP2PMember
The BubbleStorm rendezvous search system
Functions & Memberships
Association for Computing MachineryMember
IEEEMember
Teaching
| Summer 2011 | Middleware-Lab (Peer-to-Peer Infrastructures) |
| Summer 2011 | Seminar: Selected Topics in P2P Research |
| Summer 2010 | Middleware-Lab (Peer-to-Peer Infrastructures) |
| Winter 2009/10 | Database Systems II |
Publications
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Towards a Comparative Performance Evaluation of Overlays for Networked Virtual Environments Christian Groß, Max Lehn, Christoph Münker, Alejandro Buchmann, Ralf Steinmetz Proceedings of the 11th IEEE International Conference on Peer-to-Peer Computing, IEEE, September 2011 [PDF] [BibTeX] |
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An Online Gaming Testbed for Peer-to-Peer Architectures Max Lehn, Christof Leng, Robert Rehner, Tonio Triebel, Alejandro Buchmann Proceedings of ACM SIGCOMM'11, Toronto, Canada, ACM, August 2011 Demo [Conference] [PDF] [PS] [Slides] [BibTeX] |
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Designing a Testbed for Large-scale Distributed Systems Christof Leng, Max Lehn, Robert Rehner, Alejandro Buchmann Proceedings of ACM SIGCOMM'11, Toronto, Canada, ACM, August 2011 Poster [Conference] [PDF] [Slides] [BibTeX] |
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Towards a Common Interface for Overlay Network Simulators Christian Groß, Max Lehn, Dominik Stingl, Aleksandra Kovacevic, Alejandro Buchmann, Ralf Steinmetz 16th International Conference on Parallel and Distributed Systems (ICPADS 2010), December 2010 [Conference] [PDF] [BibTeX] |
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Designing Benchmarks for P2P Systems Max Lehn, Tonio Triebel, Christian Gross, Dominik Stingl, Karsten Saller, Wolfgang Effelsberg, Alexandra Kovacevic, Ralf Steinmetz In Kai Sachs, Ilia Petrov, Pablo Guerrero: From Active Data Management to Event-Based Systems and More, Lecture Notes in Computer Science 6462, ISBN 978-3-642-17225-0, Springer, November 2010 [PDF] [BibTeX] |
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Performance Evaluation of Peer-to-Peer Gaming Overlays Max Lehn, Tonio Triebel, Christof Leng, Alejandro Buchmann, Wolfgang Effelsberg IEEE International Conference on Peer-to-Peer Computing, August 2010 Demo [Conference] [PDF] [BibTeX] |
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Channel-based Unidirectional Stream Protocol (CUSP) Wesley W. Terpstra, Christof Leng, Max Lehn, Alejandro P. Buchmann Proceedings of the IEEE INFOCOM Mini Conference, March 2010 [Conference] [PDF] [BibTeX] |
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Implementation of a Peer-to-Peer Multiplayer Game with Realtime Requirements (MSc. Thesis) Max Lehn. Technische Universität Darmstadt, October 2009 [PDF] [BibTeX] |


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